Mostly fixed some of the problems people were having with clicking the arrows and I extended it to test out some transitions from scene to scene with the organisms. No real actions just yet. Still working on those and the overlay effects.
Animation:
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It does feel like an adventure of sorts. Having the slides change for each evolution is a really effective way of showing spore progression. The visual interface is solid, and there are no unforseen bugs at the moment.
it is taking to long to upload. what's the problem
Get it coded yo.
Cool look so far, keep it interesting
The look and feel is really coming together. The overworld is really convincing. Just keep taking it farther.
i'm not sure the ability to click things once you're inside the "environment" other than to proceed is necessary because you don't have the ability to do it on all the frames. i think you could have each one just be an animation of what happens, but there definitely needs to be something happening within these frames. i felt like i was looking at the same thing.
but overall it looks pretty badass, just wish it was pushed a little further.
I found that if i light up all the trees before i click the help box everything works but if i don't.... it don't.
I think your motion tweens are way too fast man.
ease it up baby
ease it up.
Everything else looks awesome man. Imma call you aesthetics jackson
once everything is coded i think it will be straight as hell. looks great i want to eat more stuff.
I just noticed that half the time when I click the instructions, it takes me to an empty blue screen.
I was starting on your digiscape, I enjoy the aesthetics that you have going on, but I don't know if there is a certain way you could indicate that the 'lamps' light up. I was excited to see the journey inside the spores. I want to see the rest of the action with the spores. Can't wait to see the dialogue.
i don't really understand to point of clicking on the things to start mitosis. it seems like i should want to control them multipling
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